CV
Your Name
Game developer — Unity, systems design, indie production. [One-line pitch here.]
Download PDFExperience
2024 — Present
Indie Game Developer
Inkolor (solo / self-employed)
Designing and shipping tower-defense and idler titles end to end: Unity architecture, gameplay systems, UI, balancing, and release. Shipped Irezumi Defenders (Mar 2026); currently building Paper Tower.
[Dates]
[Previous role title]
[Company / context]
[What you did, in a sentence or two.]
Education
[Dates]
[Degree / program]
[School]
Skills
Engine & code
- Unity / C#
- Gameplay systems & architecture
- Save systems, event-driven design
Design
- Wave / economy balancing
- UI/UX for idle & strategy games
- Spreadsheet-driven tuning
Production
- Solo dev, full pipeline
- Steam release & comms
- [Add your own]