Your Name.

CV

Your Name

Game developer — Unity, systems design, indie production. [One-line pitch here.]

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Experience

2024 — Present

Indie Game Developer

Inkolor (solo / self-employed)

Designing and shipping tower-defense and idler titles end to end: Unity architecture, gameplay systems, UI, balancing, and release. Shipped Irezumi Defenders (Mar 2026); currently building Paper Tower.

[Dates]

[Previous role title]

[Company / context]

[What you did, in a sentence or two.]

Education

[Dates]

[Degree / program]

[School]

Skills

Engine & code

  • Unity / C#
  • Gameplay systems & architecture
  • Save systems, event-driven design

Design

  • Wave / economy balancing
  • UI/UX for idle & strategy games
  • Spreadsheet-driven tuning

Production

  • Solo dev, full pipeline
  • Steam release & comms
  • [Add your own]